public override void Parse(GameBitBuffer buffer)
 {
     serPowerFormulaTableEntries = new SerializeData();
     serPowerFormulaTableEntries.Parse(buffer);
     //still checking variablearrays
     this.PowerFormulaTableEntries = new List<PowerFormulaTableEntry>( buffer.ReadInt(0) );
     for(int loop12 = 0; loop12 < _PowerFormulaTableEntries.Count; loop12++)
     {
         _PowerFormulaTableEntries[loop12] = new PowerFormulaTableEntry();
         _PowerFormulaTableEntries[loop12].Parse(buffer);
     }
 }
 public void FileRead(MpqFileStream stream, long offset)
 {
     stream.Position = offset + 0;
     serPowerFormulaTableEntries = new SerializeData();
     serPowerFormulaTableEntries.FileRead(stream, stream.Position);
     stream.Position = offset + 8;
     //still checking variablearrays
     PowerFormulaTableEntries = new List<PowerFormulaTableEntry>();
     for(int i = 0; i < (int)(serPowerFormulaTableEntries.Field1 / 1268); i++)
     {
     stream.Position = serPowerFormulaTableEntries.Field0 + 16 + (1268*i) ;
         PowerFormulaTableEntry temp12_PowerFormulaTableEntries;
         temp12_PowerFormulaTableEntries = new PowerFormulaTableEntry();
         temp12_PowerFormulaTableEntries.FileRead(stream, stream.Position);
         _PowerFormulaTableEntries.Add(temp12_PowerFormulaTableEntries);
     }
 }