public Form1() { InitializeComponent(); this.SetStyle(ControlStyles.OptimizedDoubleBuffer, true); this.SetStyle(ControlStyles.AllPaintingInWmPaint, true); this.SetStyle(ControlStyles.UserPaint, true); this.Paint += new System.Windows.Forms.PaintEventHandler(Draw); Application.Idle += new EventHandler(Application_Idle); Game = new Game(); Game.Init(); }