private static void PossessHandler(Player player, Command cmd) { string targetName = cmd.Next(); if (targetName == null) { CdPossess.PrintUsage(player); return; } Player target = Server.FindPlayerOrPrintMatches(player, targetName, false, true); if (target == null) { return; } if (target.Immortal) { player.Message("You cannot possess {0}&S, they are immortal", target.ClassyName); return; } if (target == player) { player.Message("You cannot possess yourself."); return; } if (!player.Can(Permission.Possess, target.Info.Rank)) { player.Message("You may only possess players ranked {0}&S or lower.", player.Info.Rank.GetLimit(Permission.Possess).ClassyName); player.Message("{0}&S is ranked {1}", target.ClassyName, target.Info.Rank.ClassyName); return; } if (!player.Possess(target)) { player.Message("Already possessing {0}", target.ClassyName); } }
static void PossessHandler( Player player, Command cmd ) { string targetName = cmd.Next(); if ( targetName == null ) { CdPossess.PrintUsage( player ); return; } Player target = Server.FindPlayerOrPrintMatches( player, targetName, false, true ); if ( target == null ) return; if ( target.Immortal ) { player.Message( "You cannot possess {0}&S, they are immortal", target.ClassyName ); return; } if ( target == player ) { player.Message( "You cannot possess yourself." ); return; } if ( !player.Can( Permission.Possess, target.Info.Rank ) ) { player.Message( "You may only possess players ranked {0}&S or lower.", player.Info.Rank.GetLimit( Permission.Possess ).ClassyName ); player.Message( "{0}&S is ranked {1}", target.ClassyName, target.Info.Rank.ClassyName ); return; } if ( !player.Possess( target ) ) { player.Message( "Already possessing {0}", target.ClassyName ); } }