public static DoorHandler GetInstance() { if ( instance == null ) { instance = new DoorHandler(); Player.Clicked += new EventHandler<Events.PlayerClickedEventArgs>( PlayerClickedDoor ); Player.PlacingBlock += new EventHandler<Events.PlayerPlacingBlockEventArgs>( PlayerPlacedDoor ); } return instance; }
public static DoorHandler GetInstance() { if (instance == null) { instance = new DoorHandler(); Player.Clicked += new EventHandler <Events.PlayerClickedEventArgs>(PlayerClickedDoor); Player.PlacingBlock += new EventHandler <Events.PlayerPlacingBlockEventArgs>(PlayerPlacedDoor); } return(instance); }