protected override void OnCreate(Bundle bundle)
        {
            base.OnCreate (bundle);

            RequestWindowFeature (WindowFeatures.NoTitle);
            this.Window.SetFlags (WindowManagerFlags.Fullscreen, WindowManagerFlags.Fullscreen);

            // Create our OpenGL view, and display it
            view = new GLView1 (this);
            SetContentView (view);
        }
        protected override void OnCreate(Bundle bundle)
        {
            base.OnCreate(bundle);

            RequestWindowFeature(WindowFeatures.NoTitle);
            this.Window.SetFlags(WindowManagerFlags.Fullscreen, WindowManagerFlags.Fullscreen);

            // Create our OpenGL view, and display it
            view = new GLView1(this);
            SetContentView(view);
        }