protected override void OnCreate(Bundle bundle) { base.OnCreate (bundle); RequestWindowFeature (WindowFeatures.NoTitle); this.Window.SetFlags (WindowManagerFlags.Fullscreen, WindowManagerFlags.Fullscreen); // Create our OpenGL view, and display it view = new GLView1 (this); SetContentView (view); }
protected override void OnCreate(Bundle bundle) { base.OnCreate(bundle); RequestWindowFeature(WindowFeatures.NoTitle); this.Window.SetFlags(WindowManagerFlags.Fullscreen, WindowManagerFlags.Fullscreen); // Create our OpenGL view, and display it view = new GLView1(this); SetContentView(view); }