/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~移动~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/ private void OnMovePageClick(object sender, EventArgs e) { if (m_tabMove_Start.Text == "停止") { m_tabMove_Start.Enabled = false; ClientNetManager.Instance.CloseAll(); m_tabMove_Start.Text = "开始"; m_tabMove_Start.Enabled = true; EnableTabPage(true, m_tabMove); EnableMoveTabPage(true); EventController.TriggerEvent(ClientEventID.SWITCH_PRESSURE, ePressureType.Move, false); } else { sPressureMoveInfo info = new sPressureMoveInfo(); info.ip = this.m_tabMove_IP.Text; info.port = ushort.Parse(this.m_tabMove_Port.Text); info.client_count = ushort.Parse(this.m_tabMove_ClientCount.Text); info.move_time = float.Parse(this.m_tabMove_MoveTime.Text); info.start_account = long.Parse(this.m_tabMove_StartAccount.Text); ServerConfig.net_info.move_server_ip = info.ip; ServerConfig.net_info.move_server_port = info.port; ServerConfig.net_info.move_client_count = info.client_count; ServerConfig.net_info.move_start_account = info.start_account; m_tabMove_Start.Enabled = false; EnableTabPage(false, m_tabMove); EnableMoveTabPage(false); m_pressure_type = ePressureType.Move; m_tabMove_Start.Text = "停止"; EventController.TriggerEvent(ClientEventID.SWITCH_PRESSURE, ePressureType.Move, true, info); ClientNetManager.Instance.StartConnect(info.ip, info.port, info.client_count, 10); m_tabMove_Start.Enabled = true; } }
private void OnGameEvent(GameEvent evt) { switch (evt.type) { case ClientEventID.NET_CONNECTED_OPEN: { if (!m_active) { break; } long conn_idx = evt.Get <long>(0); if (!m_connectes.ContainsKey(conn_idx)) { MoveClient client = new MoveClient(); client.Setup(conn_idx, m_pressure_info.start_account + m_connectes.Count); m_connectes.Add(conn_idx, client); } } break; case ClientEventID.NET_CONNECTED_CLOSE: { if (!m_active) { break; } long conn_idx = evt.Get <long>(0); MoveClient client; if (m_connectes.TryGetValue(conn_idx, out client)) { } m_connectes.Remove(conn_idx); } break; case ClientEventID.SWITCH_PRESSURE: { ePressureType type = evt.Get <ePressureType>(0); bool is_start = evt.Get <bool>(1); if (type == ePressureType.Move && is_start) { m_pressure_info = evt.Get <sPressureMoveInfo>(2); this.Start(); } else { this.Stop(); } } break; case ClientEventID.RECV_DATA: { if (!m_active) { break; } long conn_idx = evt.Get <long>(0); ushort header = evt.Get <ushort>(1); ByteArray data = evt.Get <ByteArray>(2); MoveClient client; if (m_connectes.TryGetValue(conn_idx, out client)) { client.OnNetworkServer(header, data); } } break; } }