public static GetPlayerVariablesRequest DeserializeLengthDelimited(Stream stream) { GetPlayerVariablesRequest getPlayerVariablesRequest = new GetPlayerVariablesRequest(); GetPlayerVariablesRequest.DeserializeLengthDelimited(stream, getPlayerVariablesRequest); return(getPlayerVariablesRequest); }
public static GetPlayerVariablesRequest DeserializeLengthDelimited(Stream stream, GetPlayerVariablesRequest instance) { long num = (long)((ulong)ProtocolParser.ReadUInt32(stream)); num += stream.get_Position(); return(GetPlayerVariablesRequest.Deserialize(stream, instance, num)); }
public override bool Equals(object obj) { GetPlayerVariablesRequest getPlayerVariablesRequest = obj as GetPlayerVariablesRequest; if (getPlayerVariablesRequest == null) { return(false); } if (this.PlayerVariables.Count != getPlayerVariablesRequest.PlayerVariables.Count) { return(false); } for (int i = 0; i < this.PlayerVariables.Count; i++) { if (!this.PlayerVariables[i].Equals(getPlayerVariablesRequest.PlayerVariables[i])) { return(false); } } if (this.HasHost == getPlayerVariablesRequest.HasHost && (!this.HasHost || this.Host.Equals(getPlayerVariablesRequest.Host))) { return(true); } return(false); }
public static GetPlayerVariablesRequest DeserializeLengthDelimited(Stream stream, GetPlayerVariablesRequest instance) { long position = (long)ProtocolParser.ReadUInt32(stream); position += stream.Position; return(GetPlayerVariablesRequest.Deserialize(stream, instance, position)); }
public static GetPlayerVariablesRequest Deserialize(Stream stream, GetPlayerVariablesRequest instance, long limit) { if (instance.PlayerVariables == null) { instance.PlayerVariables = new List <PlayerVariables>(); } while (limit < 0L || stream.get_Position() < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= 0L) { throw new EndOfStreamException(); } return(instance); } else { int num2 = num; if (num2 != 10) { if (num2 != 18) { Key key = ProtocolParser.ReadKey((byte)num, stream); uint field = key.Field; if (field == 0u) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } else if (instance.Host == null) { instance.Host = ProcessId.DeserializeLengthDelimited(stream); } else { ProcessId.DeserializeLengthDelimited(stream, instance.Host); } } else { instance.PlayerVariables.Add(bnet.protocol.game_utilities.PlayerVariables.DeserializeLengthDelimited(stream)); } } } if (stream.get_Position() == limit) { return(instance); } throw new ProtocolBufferException("Read past max limit"); }
public static void Serialize(Stream stream, GetPlayerVariablesRequest instance) { if (instance.PlayerVariables.Count > 0) { foreach (PlayerVariables playerVariables in instance.PlayerVariables) { stream.WriteByte(10); ProtocolParser.WriteUInt32(stream, playerVariables.GetSerializedSize()); bnet.protocol.game_utilities.PlayerVariables.Serialize(stream, playerVariables); } } if (instance.HasHost) { stream.WriteByte(18); ProtocolParser.WriteUInt32(stream, instance.Host.GetSerializedSize()); ProcessId.Serialize(stream, instance.Host); } }
public override bool Equals(object obj) { GetPlayerVariablesRequest getPlayerVariablesRequest = obj as GetPlayerVariablesRequest; if (getPlayerVariablesRequest == null) { return(false); } if (this.PlayerVariables.get_Count() != getPlayerVariablesRequest.PlayerVariables.get_Count()) { return(false); } for (int i = 0; i < this.PlayerVariables.get_Count(); i++) { if (!this.PlayerVariables.get_Item(i).Equals(getPlayerVariablesRequest.PlayerVariables.get_Item(i))) { return(false); } } return(this.HasHost == getPlayerVariablesRequest.HasHost && (!this.HasHost || this.Host.Equals(getPlayerVariablesRequest.Host))); }
public static void Serialize(Stream stream, GetPlayerVariablesRequest instance) { if (instance.PlayerVariables.get_Count() > 0) { using (List <PlayerVariables> .Enumerator enumerator = instance.PlayerVariables.GetEnumerator()) { while (enumerator.MoveNext()) { PlayerVariables current = enumerator.get_Current(); stream.WriteByte(10); ProtocolParser.WriteUInt32(stream, current.GetSerializedSize()); bnet.protocol.game_utilities.PlayerVariables.Serialize(stream, current); } } } if (instance.HasHost) { stream.WriteByte(18); ProtocolParser.WriteUInt32(stream, instance.Host.GetSerializedSize()); ProcessId.Serialize(stream, instance.Host); } }
public static GetPlayerVariablesRequest Deserialize(Stream stream, GetPlayerVariablesRequest instance) { return(GetPlayerVariablesRequest.Deserialize(stream, instance, -1L)); }
public void Deserialize(Stream stream) { GetPlayerVariablesRequest.Deserialize(stream, this); }