Esempio n. 1
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 public void DataLoad(string key, Action <string> successCb, Action <string> failedCb, Action <string> conflictCb)
 {
     this.mLoadSuccessCb = successCb;
     this.mLoadFailedCb  = failedCb;
     this.mConflictCb    = conflictCb;
     NpGameServiceAndroid.DataLoad(key);
 }
Esempio n. 2
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 public void IncrementAchievements(string achievementId, int value, Action successCb, Action <string> failedCb)
 {
     this.mIncrementSuccessCb = successCb;
     this.mIncrementFailedCb  = failedCb;
     NpGameServiceAndroid.IncrementAchievements(achievementId, value);
 }
Esempio n. 3
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 public void UnlockAchievements(string achievementId, Action successCb, Action <string> failedCb)
 {
     this.mUnlockSuccessCb = successCb;
     this.mUnlockFailedCb  = failedCb;
     NpGameServiceAndroid.UnlockAchievements(achievementId);
 }
Esempio n. 4
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 public void DataSave(string key, string value, Action successCb, Action <string> failedCb)
 {
     this.mSaveSuccessCb = successCb;
     this.mSaveFailedCb  = failedCb;
     NpGameServiceAndroid.DataSave(key, value);
 }
Esempio n. 5
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 public void SignOut()
 {
     NpGameServiceAndroid.SignOut();
 }
Esempio n. 6
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 public bool IsSignedIn()
 {
     return(NpGameServiceAndroid.IsSignedIn());
 }
Esempio n. 7
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 public void SignedIn(NpGameServiceAndroid.CLIENT_TYPE clientsToUse, Action successCb, Action <string> failedCb)
 {
     this.mSignInSucceededCb = successCb;
     this.mSignInFailedCb    = failedCb;
     NpGameServiceAndroid.SignedIn(clientsToUse);
 }
Esempio n. 8
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 public void EnableDebugLog(bool isDebug)
 {
     this.mEnableLog = isDebug;
     NpGameServiceAndroid.EnableDebugLog(isDebug);
 }
Esempio n. 9
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 public void ShowAchievements()
 {
     NpGameServiceAndroid.ShowAchievements();
 }