Esempio n. 1
0
 private void Pressing(Vector2D position)
 {
     if (position.X < 0.4f)
     {
         Controller.MoveBlockLeftIfPossible();                 //ncrunch: no coverage
     }
     else if (position.X > 0.6f)
     {
         Controller.MoveBlockRightIfPossible();                 //ncrunch: no coverage
     }
     else if (position.Y < 0.5f)
     {
         Controller.RotateBlockAntiClockwiseIfPossible();                 //ncrunch: no coverage
     }
     else
     {
         Controller.IsFallingFast = true;
     }
 }
Esempio n. 2
0
 private void StartMovingBlockLeft()
 {
     Controller.MoveBlockLeftIfPossible();
     Controller.isBlockMovingLeft = true;
 }