Esempio n. 1
0
 public static MeshSource[] GetMeshSources(this GameObject current)
 {
     return(MeshSource.GetAll(current));
 }
Esempio n. 2
0
 public static MeshSource[] GetMeshSources(this Component current)
 {
     return(MeshSource.GetAll(current.gameObject));
 }
Esempio n. 3
0
 public static MeshSource[] GetAll(Component target)
 {
     return(MeshSource.GetAll(target.gameObject));
 }