Beispiel #1
0
 public static MeshSource[] GetMeshSources(this GameObject current)
 {
     return(MeshSource.GetAll(current));
 }
Beispiel #2
0
 public static MeshSource[] GetMeshSources(this Component current)
 {
     return(MeshSource.GetAll(current.gameObject));
 }
Beispiel #3
0
 public static MeshSource[] GetAll(Component target)
 {
     return(MeshSource.GetAll(target.gameObject));
 }