Esempio n. 1
0
 public virtual void move(String movestring, MovestringEndingDelegate callback, int timeout)
 {
     this.movestring = new Movestring(movestring, callback, this, timeout);
 }
Esempio n. 2
0
 // Sets the default values for the many, many movement-related members each entity possesses.
 protected virtual void initialize_movement_attributes()
 {
     speed = DEFAULT_SPEED;
     _moving = false;
     handler = VERGEGame.game.default_entity_handler;
     time_pushing = 0;
     movestring = new Movestring("");
     initialize_move_state();
 }