// Blam Engine (Halo's Game Engine) Stuff public MemoryManager(string appLocation) { _xbdm = new Xbdm(ConsoleIp, true); _appLocation = appLocation; LoadMap(); InitalizeTags(); }
/// <summary> /// Constructs a new XBDMRTEProvider based off of an Xbdm object. /// </summary> /// <param name="xbdm">The Xbdm object to use to connect to the console.</param> public XBDMRTEProvider(Xbdm xbdm) { _xbdm = xbdm; }
public XboxMemoryStream(Xbdm xbdm) { _xbdm = xbdm; Position = 0; }
/// <summary> /// Constructs a new XBDMRTEProvider based off of an Xbdm object. /// </summary> /// <param name="xbdm">The Xbdm object to use to connect to the console.</param> public XBDMRTEProvider(Xbdm xbdm, long base_offset = 0) { _xbdm = xbdm; _xbdm.MemoryStream.Position = base_offset; // thanks }
public XboxMemoryStream(Xbdm xbdm) { EOF = false; _xbdm = xbdm; Position = 0; }