示例#1
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        // Blam Engine (Halo's Game Engine) Stuff
        public MemoryManager(string appLocation)
        {
            _xbdm = new Xbdm(ConsoleIp, true);
            _appLocation = appLocation;

            LoadMap();
            InitalizeTags();
        }
示例#2
0
 /// <summary>
 /// Constructs a new XBDMRTEProvider based off of an Xbdm object.
 /// </summary>
 /// <param name="xbdm">The Xbdm object to use to connect to the console.</param>
 public XBDMRTEProvider(Xbdm xbdm)
 {
     _xbdm = xbdm;
 }
示例#3
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 public XboxMemoryStream(Xbdm xbdm)
 {
     _xbdm = xbdm;
     Position = 0;
 }
示例#4
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 /// <summary>
 ///     Constructs a new XBDMRTEProvider based off of an Xbdm object.
 /// </summary>
 /// <param name="xbdm">The Xbdm object to use to connect to the console.</param>
 public XBDMRTEProvider(Xbdm xbdm)
 {
     _xbdm = xbdm;
 }
示例#5
0
 /// <summary>
 ///     Constructs a new XBDMRTEProvider based off of an Xbdm object.
 /// </summary>
 /// <param name="xbdm">The Xbdm object to use to connect to the console.</param>
 public XBDMRTEProvider(Xbdm xbdm, long base_offset = 0)
 {
     _xbdm = xbdm;
     _xbdm.MemoryStream.Position = base_offset;             // thanks
 }
示例#6
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 public XboxMemoryStream(Xbdm xbdm)
 {
     _xbdm    = xbdm;
     Position = 0;
 }
示例#7
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 public XboxMemoryStream(Xbdm xbdm)
 {
     EOF = false;
     _xbdm = xbdm;
     Position = 0;
 }