Esempio n. 1
0
        protected override void Initialize()
        {
            Engine.Initialize(this, graphics);
            MyGame.Initialize();

            base.Initialize();
        }
Esempio n. 2
0
        protected override void Initialize()
        {
            Engine.Initialize(this, graphics);

            var      gameTypeName = System.Configuration.ConfigurationManager.AppSettings["GameType"];
            GameType gameType     = (GameType)Enum.Parse(typeof(GameType), gameTypeName, true);
            UInt16   screenWide   = (UInt16)(Constants.ScreenWide * (UInt16)gameType);
            UInt16   screenHigh   = (UInt16)(Constants.ScreenHigh * (UInt16)gameType);

            MyGame.Initialize(gameType, screenWide, screenHigh);

            base.Initialize();
        }