Esempio n. 1
0
        public bool InitializeVariables()
        {
            INU newINUSample = new INU();

            newINUSample.INUTimeStampID = 0;
            newINUSample.PitchCmd       = 0;
            newINUSample.PitchVal       = 0;
            newINUSample.YawCmd         = 0;
            newINUSample.YawVal         = 0;
            newINUSample.RollVal        = 0;
            newINUSample.RollCmd        = 0;
            myINUHistory.Add(newINUSample);
            timebase  = Convert.ToDouble(tTimeBase.Text);
            timedelay = Convert.ToDouble(tDelay.Text);

            /*for(int i = 0; i < VehiclePylons.Count; i++)
             * {
             *  kP[i] = 1;
             *  kI[i] = 0;
             *  kD[i] = 0;
             *  Ierror[i] = 0;
             * }*/
            kP       = Convert.ToDouble(tkP.Text);
            kI       = Convert.ToDouble(tkI.Text);
            kD       = Convert.ToDouble(tkD.Text);
            accuracy = Convert.ToDouble(tAccuracyPercent.Text);
            Ps       = Convert.ToDouble(nPitchCmd.Text);
            Ys       = Convert.ToDouble(nYawCmd.Text);
            Rs       = Convert.ToDouble(nRollCmd.Text);
            Ts       = Convert.ToDouble(nThrottleCmd.Text);
            return(true);
        }
Esempio n. 2
0
 public bool InitializeVariables()
 {
     INU newINUSample = new INU();
     newINUSample.INUTimeStampID = 0;
     newINUSample.PitchCmd = 0;
     newINUSample.PitchVal = 0;
     newINUSample.YawCmd = 0;
     newINUSample.YawVal = 0;
     newINUSample.RollVal = 0;
     newINUSample.RollCmd = 0;
     myINUHistory.Add(newINUSample);
     timebase = Convert.ToDouble(tTimeBase.Text);
     timedelay = Convert.ToDouble(tDelay.Text);
     /*for(int i = 0; i < VehiclePylons.Count; i++)
     {
         kP[i] = 1;
         kI[i] = 0;
         kD[i] = 0;
         Ierror[i] = 0;
     }*/
     kP = Convert.ToDouble(tkP.Text);
     kI = Convert.ToDouble(tkI.Text);
     kD = Convert.ToDouble(tkD.Text);
     accuracy = Convert.ToDouble(tAccuracyPercent.Text);
     Ps = Convert.ToDouble(nPitchCmd.Text);
     Ys = Convert.ToDouble(nYawCmd.Text);
     Rs = Convert.ToDouble(nRollCmd.Text);
     Ts = Convert.ToDouble(nThrottleCmd.Text);
     return true;
 }