private void Generation_Click(object sender, EventArgs e)
        {
            // horisontal: form width = max object width - 18
            // vertical: form height = max object height - 48
            textBox1.Text                    = 3.ToString();
            MountainNumber.Text              = 40.ToString();
            RiverNumber.Text                 = 20.ToString();
            ClinicNumber.Text                = 10.ToString();
            PitNumber.Text                   = 10.ToString();
            proprietorExists.Checked         = true;
            eggExists.Checked                = true;
            elfExists.Checked                = true;
            hatExists.Checked                = true;
            ozoneExists.Checked              = true;
            combatForceOptions.SelectedIndex = 2;



            if (combatForceOptions.SelectedIndex < 0)
            {
                MessageBox.Show("Please choose combat force options", "Warning: No choice of combat options");
                return;
            }
            Random random = new Random(Guid.NewGuid().GetHashCode());

            BattleField.Top     = groupBox1.Top;
            BattleField.Left    = groupBox1.Left;
            BattleField.Width   = this.Width - groupBox1.Left - 10 - 10;
            BattleField.Height  = this.Height - groupBox1.Top - 35 - 10;
            groupBox1.Visible   = false;
            groupBox2.Visible   = false;
            BattleField.Visible = true;

            int Temp = 0;

            if (!int.TryParse(textBox1.Text, out Temp))
            {
                textBox1.Text = "Invalid input";
                return;
            }
            else
            {
                Player.PlayerNumber  = Temp;
                playerRemainedNumber = Temp;

                if (proprietorExists.Checked)
                {
                    proprieter = new Proprieter(BattleField);
                }
                if (eggExists.Checked)
                {
                    egg = new Egg(BattleField);
                }
                if (elfExists.Checked)
                {
                    elf = new Elf(BattleField);
                }
                if (hatExists.Checked)
                {
                    hat = new Hat(combatForceOptions.SelectedIndex, BattleField);
                }
                if (ozoneExists.Checked)
                {
                    ozone = new Ozone(combatForceOptions.SelectedIndex, BattleField);
                }

                players = new Player[Temp];
                StreamReader PlayerName = new StreamReader(@"./PlayerName.txt");
                for (int i = 0; i < Temp; i++)
                {
                    players[i] = new Player(i, combatForceOptions.SelectedIndex, BattleField);
                    players[i].PlayerLabel.Text =
                        PlayerName.ReadLine() + " " + players[i].CombatForceLevel.ToString();
                }
                PlayerName.Close();

                // Horizontal Order Sorting
                for (int i = 0; i < Player.PlayerNumber; i++)
                {
                    for (int j = 0; j < Player.PlayerNumber; j++)
                    {
                        if (players[i].PlayerLabel.Left > players[j].PlayerLabel.Left && players[i].HorizontalOrder < players[j].HorizontalOrder)
                        {
                            int temp = players[i].HorizontalOrder;
                            players[i].HorizontalOrder = players[j].HorizontalOrder;
                            players[j].HorizontalOrder = temp;
                        }
                    }
                    if (proprietorExists.Checked)
                    {
                        int temp = random.Next(14);
                        if (temp == 0)
                        {
                            switch (proprieter.FistProprieter)
                            {
                            case 0: players[i].FingerGuessState = 2; break;

                            case 1: players[i].FingerGuessState = 0; break;

                            case 2: players[i].FingerGuessState = 1; break;

                            default: break;
                            }
                        }
                        else if (temp < 4)
                        {
                            players[i].FingerGuessState = proprieter.FistProprieter;
                        }
                        else
                        {
                            switch (proprieter.FistProprieter)
                            {
                            case 0: players[i].FingerGuessState = 1; break;

                            case 1: players[i].FingerGuessState = 2; break;

                            case 2: players[i].FingerGuessState = 0; break;

                            default: break;
                            }
                        }
                    }
                }
            }// player number
            if (!int.TryParse(MountainNumber.Text, out Temp))
            {
                MountainNumber.Text = "Invalid input";
                return;
            }
            else
            {
                mountains = new Mountain[Temp];
                double switchL = 5 * (Math.Atan(-Temp / 10) / 2 + Math.PI / 4);
                for (int i = 0; i < Temp; i++)
                {
                    mountains[i] = new Mountain(Temp, switchL, players[0], BattleField);
                }
            }// Mountain
            if (!int.TryParse(RiverNumber.Text, out Temp))
            {
                RiverNumber.Text = "Invalid input";
                return;
            }
            else
            {
                rivers = new River[Temp];
                double switchL = 5 * (Math.Atan(-Temp / 10) / 8 + Math.PI / 16);
                for (int i = 0; i < Temp; i++)
                {
                    rivers[i] = new River(Temp, switchL, players[0], BattleField);
                }
            }// River
            if (!int.TryParse(ClinicNumber.Text, out Temp))
            {
                ClinicNumber.Text = "Invalid input";
                return;
            }
            else
            {
                clinics = new Clinic[Temp];
                for (int i = 0; i < Temp; i++)
                {
                    clinics[i] = new Clinic(10, 10, BattleField);
                }
            }// Clinic
            if (!int.TryParse(PitNumber.Text, out Temp))
            {
                PitNumber.Text = "Invalid input";
                return;
            }
            else
            {
                pits = new Pit[Temp];
                for (int i = 0; i < Temp; i++)
                {
                    pits[i] = new Pit(10, 10, BattleField);
                }
            }// Pit

            isGenerated         = true;
            playerRemained.Text = playerRemainedNumber.ToString();
            generation.Enabled  = false;
            start.Enabled       = true;
            clear.Enabled       = true;
        }
Esempio n. 2
0
        private void Generation_Click(object sender, EventArgs e)
        {
            // horisontal: form width = max object width - 18
            // vertical: form height = max object height - 48
            // textBox1.Text = 3.ToString();
            //MountainNumber.Text = 1.ToString();
            //RiverNumber.Text = 1.ToString();
            //ClinicNumber.Text = 10.ToString();
            //PitNumber.Text = 10.ToString();
            //proprietorExists.Checked = true;
            //eggExists.Checked = true;
            //elfExists.Checked = true;
            //hatExists.Checked = true;
            //ozoneExists.Checked = true;
            //combatForceOptions.SelectedIndex = 1;
            //killOptions.SelectedIndex = 2;

            if (killOptions.SelectedIndex < 0)
            {
                MessageBox.Show("Please choose kill options", "Warning: No choice of kill options");
                return;
            }
            if (combatForceOptions.SelectedIndex < 0)
            {
                MessageBox.Show("Please choose combat force options", "Warning: No choice of combat options");
                return;
            }
            Random random = new Random(Guid.NewGuid().GetHashCode());

            BattleField.Top    = groupBox1.Top;
            BattleField.Left   = groupBox1.Left;
            BattleField.Width  = Width - groupBox1.Left - 10 - 10;
            BattleField.Height = Height - groupBox1.Top - 35 - 10;
            groupBox1.Visible  = false;
            //groupBox2.Visible = false;
            Result.Visible      = false;
            BattleField.Visible = true;
            Result.Visible      = false;
            Result.Rows.Clear();

            #region player initialization
            players = new PlayerGroup();
            StreamReader PlayerName;
            try
            {
                PlayerName = new StreamReader(@"./PlayerName.txt");
            }
            catch (FileNotFoundException)
            {
                MessageBox.Show(@"请确认PlayerName.txt和此程序在同一路径。", "未发现PlayerName.txt");
                CleanUp();
                return;
            }
            int    order    = 0;
            string nameTemp = "";
            while (!PlayerName.EndOfStream)
            {
                nameTemp = PlayerName.ReadToEnd();
            }
            string[] names = nameTemp.Split(new char[] { '\r', '\n' }, StringSplitOptions.RemoveEmptyEntries);
            if (names.Length <= 1)
            {
                MessageBox.Show("请添加至少2名玩家。", "玩家太少啦");
                CleanUp();
                return;
            }
            Player.PlayerNumber         = names.Length;
            Player.PlayerRemainedNumber = names.Length;
            foreach (var name in names)
            {
                var p = new Player(order, combatForceOptions.SelectedIndex, BattleField, (int)TeamNumber.Value)
                {
                    PlayerName = name
                };
                p.PlayerLabel.Text = $"{p.Team.ToString()} {p.PlayerName} {p.CombatForceLevel.ToString()}";
                players.AddPlayer(p);
                ++order;
            }
            PlayerName.Close();

            if (proprietorExists.Checked)
            {
                proprieter = new Proprieter(BattleField);
                players.AddPlayer(proprieter);
            }
            if (eggExists.Checked)
            {
                egg = new Egg(BattleField);
                players.AddPlayer(egg);
            }
            if (elfExists.Checked)
            {
                elf = new Elf(BattleField);
                players.AddPlayer(elf);
            }
            if (hatExists.Checked)
            {
                hat = new Hat(combatForceOptions.SelectedIndex, BattleField);
                players.AddPlayer(hat);
            }
            if (ozoneExists.Checked)
            {
                ozone = new Ozone(combatForceOptions.SelectedIndex, BattleField);
                players.AddPlayer(ozone);
            }
            #endregion

            int Temp;
            if (!int.TryParse(MountainNumber.Text, out Temp))
            {
                MessageBox.Show("Invalid mountain number");
                CleanUp();
                MountainNumber.Text = "山的数量";
                return;
            }
            else
            {
                Temp      = Temp <= 0 ? 1 : Temp;
                mountains = new Mountain[Temp];
                double switchL = 5 * (Math.Atan(-Temp / 10) / 2 + Math.PI / 4);
                for (int i = 0; i < Temp; i++)
                {
                    int rand = random.Next(5);
                    mountains[i] = new Mountain(rand, switchL, BattleField);
                }
            }// Mountain
            if (!int.TryParse(RiverNumber.Text, out Temp))
            {
                MessageBox.Show("Invalid river number");
                CleanUp();
                RiverNumber.Text = "河的数量";
                return;
            }
            else
            {
                Temp   = Temp <= 0 ? 1 : Temp;
                rivers = new River[Temp];
                double switchL = 5 * (Math.Atan(-Temp / 10) / 8 + Math.PI / 16);
                for (int i = 0; i < Temp; i++)
                {
                    rivers[i] = new River(switchL, BattleField);
                }
            }// River
            if (!int.TryParse(ClinicNumber.Text, out Temp))
            {
                MessageBox.Show("Invalid clinic number");
                CleanUp();
                ClinicNumber.Text = "医疗站数量";
                return;
            }
            else
            {
                Temp    = Temp <= 0 ? 1 : Temp;
                clinics = new Clinic[Temp];
                Clinic.NumberOfClinic = Temp;
                for (int i = 0; i < Temp; i++)
                {
                    clinics[i] = new Clinic(10, 10, BattleField);
                }
            }// Clinic
            if (!int.TryParse(PitNumber.Text, out Temp))
            {
                MessageBox.Show("Invalid pit number");
                CleanUp();
                PitNumber.Text = "坑的数量";
                return;
            }
            else
            {
                Temp = Temp <= 0 ? 1 : Temp;
                pits = new Pit[Temp];
                for (int i = 0; i < Temp; i++)
                {
                    pits[i] = new Pit(i, 10, 10, BattleField);
                }
            }// Pit

            isGenerated              = true;
            playerRemained.Text      = players.Count.ToString();
            Number.Text              = Player.PlayerNumber.ToString();
            RandomGeneration.Enabled = false;
            generation.Enabled       = false;
            start.Enabled            = true;
            clear.Enabled            = true;
        }
Esempio n. 3
0
        private void hesapla_Click(object sender, EventArgs e)
        {
            direkOku();
            Console.WriteLine(direk.direkTipi);
            Console.WriteLine(direk.devreTipi);
            Console.WriteLine(direk.d);
            Console.WriteLine(direk.f);
            Console.WriteLine(direk.g);
            Console.WriteLine(direk.h);
            Console.WriteLine(direk.k);

            double xr = Math.Sqrt((4 * 2 * Math.PI * 50) / (r0 * 10000));

            if (xr > 3)
            {
                rac = r0 * ((xr / 2.828427125) + 0.26);
            }
            else
            {
                rac = r0 * ((Math.Sqrt(1 + Math.Pow(xr, 4) / 48) + 1) / 2);
            }

            if (string.Compare(dau.Text, "") != 0)
            {
                d = Convert.ToDouble(dau.Text) * 10;
            }
            else
            {
                d = 1.0;
            }

            if (tekDemet.Checked)
            {
                GMRd = GMR;
                rd   = r;
            }
            if (ciftDemet.Checked)
            {
                GMRd = Math.Pow(GMR * d, (1.0 / 2.0));
                rd   = Math.Pow(r * d, (1.0 / 2.0));
            }
            if (ucDemet.Checked)
            {
                GMRd = Math.Pow(GMR * d * d, (1.0 / 3.0));
                rd   = Math.Pow(r * d * d, (1.0 / 3.0));
            }
            if (dortDemet.Checked)
            {
                GMRd = Math.Pow(GMR * d * d * d, (1.0 / 4.0));
                rd   = Math.Pow(r * d * d * d, (1.0 / 4.0)) * 1.09;
            }
            Console.WriteLine("GMRd: " + GMRd + " rd: " + rd);

            if (direk.devreTipi == 1)
            {
                double a = direk.f * 2;
                double b = Math.Sqrt(Math.Pow(direk.d + direk.f, 2) + direk.g * direk.g);
                double c = Math.Sqrt(Math.Pow(direk.f - direk.d, 2) + direk.g * direk.g);

                direk.GMD = Math.Pow(a * b * c, (1.0 / 3.0));

                L = 0.2 * Math.Log(direk.GMD * 1000 / GMRd);
                C = 0.0556 / (Math.Log((direk.GMD * 1000) / rd));
            }
            else if (direk.devreTipi == 2)
            {
                a1b1 = Math.Sqrt(Math.Pow((direk.f - direk.d), 2) + direk.h * direk.h);
                a1b2 = Math.Sqrt(Math.Pow((direk.d + direk.f), 2) + direk.h * direk.h);
                a2b1 = Math.Sqrt(Math.Pow((direk.f + direk.g), 2) + direk.k * direk.k);
                a2b2 = Math.Sqrt(Math.Pow((direk.f - direk.g), 2) + direk.k * direk.k);
                Dab  = Math.Pow((a1b1 * a1b2 * a2b1 * a2b2), (1.0 / 4.0));


                b1c1 = Math.Sqrt(Math.Pow((direk.f - direk.g), 2) + direk.k * direk.k);
                b1c2 = Math.Sqrt(Math.Pow((direk.d + direk.f), 2) + direk.h * direk.h);
                b2c1 = Math.Sqrt(Math.Pow((direk.f + direk.g), 2) + direk.k * direk.k);
                b2c2 = Math.Sqrt(Math.Pow((direk.f - direk.d), 2) + direk.h * direk.h);
                Dbc  = Math.Pow((b1c1 * b1c2 * b2c1 * b2c2), (1.0 / 4.0));


                a1c1 = Math.Sqrt(Math.Pow((direk.g - direk.d), 2) + Math.Pow((direk.h + direk.k), 2));
                a1c2 = 2 * direk.d;
                a2c1 = 2 * direk.g;
                a2c2 = Math.Sqrt(Math.Pow((direk.g - direk.d), 2) + Math.Pow((direk.h + direk.k), 2));
                Dac  = Math.Pow((a1c1 * a1c2 * a2c1 * a2c2), (1.0 / 4.0));

                direk.GMD = Math.Pow(Dab * Dbc * Dac, (1.0 / 3.0));

                Da1a2 = Math.Sqrt(Math.Pow(direk.d + direk.g, 2) + Math.Pow(direk.h + direk.k, 2));
                Db1b2 = 2 * direk.f;
                Dc1c2 = Da1a2;

                GMRa = Math.Sqrt(GMRd * Da1a2 * 1000);
                ra   = Math.Sqrt(rd * Da1a2 * 1000);

                GMRb = Math.Sqrt(GMRd * Db1b2 * 1000);
                rb   = Math.Sqrt(rd * Db1b2 * 1000);

                GMRc = Math.Sqrt(GMRd * Dc1c2 * 1000);
                rc   = Math.Sqrt(rd * Dc1c2 * 1000);

                GMRL = Math.Pow(GMRa * GMRb * GMRc, (1.0 / 3.0));
                rK   = Math.Pow(ra * rb * rc, (1.0 / 3.0));

                L = 0.2 * Math.Log(direk.GMD * 1000 / GMRL);
                C = 0.0556 / (Math.Log(direk.GMD * 1000 / rK));
            }
            else if (direk.devreTipi == 3)
            {
                double a = 2 * direk.f;
                double b = Math.Sqrt(direk.d * direk.d + direk.f * direk.f);
                double c = Math.Sqrt(direk.d * direk.d + direk.f * direk.f);

                direk.GMD = Math.Pow(a * b * c, (1.0 / 3.0));

                L = 0.2 * Math.Log(direk.GMD * 1000 / GMRd);
                C = 0.0556 / (Math.Log((direk.GMD * 1000) / rd));
            }
            else if (direk.devreTipi == 4)
            {
                double a = direk.d;
                double b = direk.d;
                double c = 2 * direk.d;

                direk.GMD = Math.Pow(a * b * c, (1.0 / 3.0));

                L = 0.2 * Math.Log(direk.GMD * 1000 / GMRd);
                C = 0.0556 / (Math.Log((direk.GMD * 1000) / rd));
            }
            Console.WriteLine("GMD: " + direk.GMD);
            kl.Text = "L=" + Math.Round(L, 4);
            kc.Text = "C=" + Math.Round(C, 4);
            L      *= Math.Pow(10, -3);
            C      *= Math.Pow(10, -6);

            Hat kisaHat      = new Hat();
            Hat ortaUzunHat  = new Hat();
            Hat ortaUzunHatT = new Hat();
            Hat uzunHat      = new Hat();

            if (string.Compare(uzunluk.Text, "") != 0)
            {
                double omega = 2 * Math.PI * 50 * L;

                double uznlkyuzde = 1.0;
                switch (uzunlukyuzde.Text)
                {
                case "100 %": uznlkyuzde = 1.0; break;

                case "90 %": uznlkyuzde = 0.9; break;

                case "80 %": uznlkyuzde = 0.8; break;

                case "70 %": uznlkyuzde = 0.7; break;

                case "60 %": uznlkyuzde = 0.6; break;

                case "50 %": uznlkyuzde = 0.5; break;

                case "40 %": uznlkyuzde = 0.4; break;

                case "30 %": uznlkyuzde = 0.3; break;

                case "20 %": uznlkyuzde = 0.2; break;

                case "10 %": uznlkyuzde = 0.1; break;
                }

                double uznlk = Convert.ToDouble(uzunluk.Text) * uznlkyuzde;
                iletimhatuzunlugu.Text = "İletim Hattı Uzunluğu: " + uznlk.ToString();
                Complex Z = new Complex(rac * uznlk, omega * uznlk);
                kisaHat.A = 1;
                kisaHat.B = Z;
                kisaHat.C = 0;
                kisaHat.D = 1;

                kisahat_a.Text = "[" + Math.Round(kisaHat.A.Real, 2).ToString() + "   " + Math.Round(kisaHat.A.Imaginary, 2).ToString() + "]";
                kisahat_b.Text = "[" + Math.Round(kisaHat.B.Real, 2).ToString() + "   " + Math.Round(kisaHat.B.Imaginary, 2).ToString() + "]";
                kisahat_c.Text = "[" + Math.Round(kisaHat.C.Real, 2).ToString() + "   " + Math.Round(kisaHat.C.Imaginary, 2).ToString() + "]";
                kisahat_d.Text = "[" + Math.Round(kisaHat.D.Real, 2).ToString() + "   " + Math.Round(kisaHat.D.Imaginary, 2).ToString() + "]";

                Complex omegaC = new Complex(0, 2 * Math.PI * 50 * C * uznlk);
                Complex Y      = omegaC;

                ortaUzunHat.A = (1 + (Complex.Multiply(Z, Y) / 2));
                ortaUzunHat.B = Z;
                ortaUzunHat.C = (Y + (Complex.Multiply(Complex.Multiply(Y, Y), Z) / 4));
                Console.WriteLine("z y");
                Console.WriteLine(Z);
                Console.WriteLine(Y);
                ortaUzunHat.D = (1 + (Complex.Multiply(Z, Y) / 2));

                ortauzunhat_a.Text = "[" + Math.Round(ortaUzunHat.A.Real, 2).ToString() + "   " + Math.Round(ortaUzunHat.A.Imaginary, 2).ToString() + "]";
                ortauzunhat_b.Text = "[" + Math.Round(ortaUzunHat.B.Real, 2).ToString() + "   " + Math.Round(ortaUzunHat.B.Imaginary, 2).ToString() + "]";
                ortauzunhat_c.Text = "[" + Math.Round(ortaUzunHat.C.Real, 2).ToString() + "   " + Math.Round(ortaUzunHat.C.Imaginary, 2).ToString() + "]";
                ortauzunhat_d.Text = "[" + Math.Round(ortaUzunHat.D.Real, 2).ToString() + "   " + Math.Round(ortaUzunHat.D.Imaginary, 2).ToString() + "]";


                ortaUzunHatT.A = (1 + (Complex.Multiply(Z, Y) / 2));
                ortaUzunHatT.B = Y;
                ortaUzunHatT.C = (Z + (Complex.Multiply(Complex.Multiply(Z, Z), Y) / 4));
                ortaUzunHatT.D = (1 + (Complex.Multiply(Z, Y) / 2));

                ortauzunhatt_a.Text = "[" + Math.Round(ortaUzunHatT.A.Real, 2).ToString() + "   " + Math.Round(ortaUzunHatT.A.Imaginary, 2).ToString() + "]";
                ortauzunhatt_b.Text = "[" + Math.Round(ortaUzunHatT.B.Real, 2).ToString() + "   " + Math.Round(ortaUzunHatT.B.Imaginary, 2).ToString() + "]";
                ortauzunhatt_c.Text = "[" + Math.Round(ortaUzunHatT.C.Real, 2).ToString() + "   " + Math.Round(ortaUzunHatT.C.Imaginary, 2).ToString() + "]";
                ortauzunhatt_d.Text = "[" + Math.Round(ortaUzunHatT.D.Real, 2).ToString() + "   " + Math.Round(ortaUzunHatT.D.Imaginary, 2).ToString() + "]";

                Z = Z / Convert.ToDouble(uzunluk.Text);
                Y = Y / Convert.ToDouble(uzunluk.Text);

                Complex gamma = new Complex();
                gamma = Complex.Sqrt(Complex.Multiply(Z, Y)) * Convert.ToDouble(uzunluk.Text);

                Complex Zc = new Complex();
                Zc = Complex.Sqrt(Complex.Divide(Z, Y));


                uzunHat.A = Complex.Cosh(gamma);
                uzunHat.B = Complex.Multiply(Complex.Sinh(gamma), Zc);
                uzunHat.C = Complex.Divide(Complex.Sinh(gamma), Zc);
                uzunHat.D = Complex.Cosh(gamma);

                uzunhat_a.Text = "[" + Math.Round(uzunHat.A.Real, 2).ToString() + "   " + Math.Round(uzunHat.A.Imaginary, 2).ToString() + "]";
                uzunhat_b.Text = "[" + Math.Round(uzunHat.B.Real, 2).ToString() + "   " + Math.Round(uzunHat.B.Imaginary, 2).ToString() + "]";
                uzunhat_c.Text = "[" + Math.Round(uzunHat.C.Real, 2).ToString() + "   " + Math.Round(uzunHat.C.Imaginary, 2).ToString() + "]";
                uzunhat_d.Text = "[" + Math.Round(uzunHat.D.Real, 2).ToString() + "   " + Math.Round(uzunHat.D.Imaginary, 2).ToString() + "]";
            }

            double U2 = Convert.ToDouble(this.hatsonugerilimi.Text);
            double s2 = (Convert.ToDouble(s2katsayisi.Text) * (U2 * U2)) / Math.Sqrt(L / C);

            hatsonugerililmi1.Text = "S2: " + s2.ToString();
            double I = s2 / (3 * U2);

            if (string.Compare(guckatsayisi.Text, "") != 0 && string.Compare(katsayitipi.Text, "") != 0)
            {
                double gucKatsayisi = Convert.ToDouble(guckatsayisi.Text);
                double deger;
                if (string.Compare(katsayitipi.Text, "Kapasitif") == 0)
                {
                    deger = Math.Sin(Math.Acos(gucKatsayisi));
                }
                else
                {
                    deger = (-1) * Math.Sin(Math.Acos(gucKatsayisi));
                }
                double real     = I * gucKatsayisi;
                double imajiner = I * deger;

                Complex I2 = new Complex(real, imajiner);
                Console.WriteLine(I2);
                Complex imgZ = kisaHat.B;
                kisaHat.U1 = new Complex();
                kisaHat.U1 = U2 + Complex.Multiply(imgZ, I2);
                kisaHat.I1 = I2;

                kisahat_u1.Text = "U1: " + Math.Round(kisaHat.U1.Real, 2).ToString() + "   " + Math.Round(kisaHat.U1.Imaginary, 2).ToString();
                kisahat_i1.Text = "I1: " + Math.Round(kisaHat.I1.Real, 2).ToString() + "   " + Math.Round(kisaHat.I1.Imaginary, 2).ToString();
                u2.Text         = "U2: " + U2.ToString();
                i2.Text         = "I2: " + Math.Round(I2.Real, 2).ToString() + "   " + Math.Round(I2.Imaginary, 2).ToString();

                ortaUzunHat.U1 = new Complex();
                ortaUzunHat.U1 = ortaUzunHat.A * U2 + Complex.Multiply(ortaUzunHat.B, I2);
                Console.WriteLine("U2*O.C");
                Console.WriteLine(ortaUzunHat.C);
                Console.WriteLine("O.D * İ2");
                Console.WriteLine(Complex.Multiply(ortaUzunHat.D, I2));
                ortaUzunHat.I1 = U2 * ortaUzunHat.C + Complex.Multiply(ortaUzunHat.D, I2);

                ortauzunhat_u1.Text = "U1: " + Math.Round(ortaUzunHat.U1.Real, 2).ToString() + "   " + Math.Round(ortaUzunHat.U1.Imaginary, 2).ToString();
                ortauzunhat_i1.Text = "I1: " + Math.Round(ortaUzunHat.I1.Real, 2).ToString() + "   " + Math.Round(ortaUzunHat.I1.Imaginary, 2).ToString();


                uzunHat.U1 = uzunHat.A * U2 + Complex.Multiply(uzunHat.B, I2);
                uzunHat.I1 = U2 * uzunHat.C + Complex.Multiply(uzunHat.D, I2);

                uzunhat_u1.Text = "U1: " + Math.Round(uzunHat.U1.Real, 2).ToString() + "   " + Math.Round(uzunHat.U1.Imaginary, 2).ToString();
                uzunhat_i1.Text = "I1: " + Math.Round(uzunHat.I1.Real, 2).ToString() + "   " + Math.Round(uzunHat.I1.Imaginary, 2).ToString();

                double P2 = s2 * gucKatsayisi;
                double Q2 = s2 * Math.Sin(Math.Acos(gucKatsayisi));

                kisaHat.S1 = 3 * Complex.Multiply(kisaHat.U1, new Complex(kisaHat.I1.Real, (-1) * kisaHat.I1.Imaginary));
                kisaHat.P1 = kisaHat.S1.Real;
                kisaHat.Q1 = kisaHat.S1.Imaginary;

                ortaUzunHat.S1 = 3 * Complex.Multiply(ortaUzunHat.U1, new Complex(ortaUzunHat.I1.Real, (-1) * ortaUzunHat.I1.Imaginary));
                Console.WriteLine("s1");
                Console.WriteLine(ortaUzunHat.S1);
                ortaUzunHat.P1 = ortaUzunHat.S1.Real;
                ortaUzunHat.Q1 = ortaUzunHat.S1.Imaginary;

                uzunHat.S1 = 3 * Complex.Multiply(uzunHat.U1, new Complex(uzunHat.I1.Real, (-1) * uzunHat.I1.Imaginary));
                Console.WriteLine("s1");
                Console.WriteLine(uzunHat.S1);
                uzunHat.P1 = uzunHat.S1.Real;
                uzunHat.Q1 = uzunHat.S1.Imaginary;

                p2.Text = "P2: " + P2.ToString();
                q2.Text = "Q2: " + Q2.ToString();

                kisahat_p1.Text = "P1: " + kisaHat.P1.ToString();
                kisahat_q1.Text = "Q1: " + kisaHat.Q1.ToString();

                ortauzunhat_p1.Text = "P1: " + ortaUzunHat.P1.ToString();
                ortauzunhat_q1.Text = "Q1: " + ortaUzunHat.Q1.ToString();

                uzunhat_p1.Text = "P1: " + uzunHat.P1.ToString();
                uzunhat_q1.Text = "Q1: " + uzunHat.Q1.ToString();

                kisaHat.M  = (P2 / kisaHat.P1) * 100;
                kisaHat.VR = ((Math.Sqrt(kisaHat.U1.Real * kisaHat.U1.Real + kisaHat.U1.Imaginary * kisaHat.U1.Imaginary)) - U2) / (U2 / 100);

                ortaUzunHat.M  = (P2 / ortaUzunHat.P1) * 100;
                ortaUzunHat.VR = ((Math.Sqrt(ortaUzunHat.U1.Real * ortaUzunHat.U1.Real + ortaUzunHat.U1.Imaginary * ortaUzunHat.U1.Imaginary) / ortaUzunHat.A.Real) - U2) / (U2 / 100);

                uzunHat.M  = (P2 / uzunHat.P1) * 100;
                uzunHat.VR = ((Math.Sqrt(uzunHat.U1.Real * uzunHat.U1.Real + uzunHat.U1.Imaginary * uzunHat.U1.Imaginary) / uzunHat.A.Real) - U2) / (U2 / 100);

                kisahat_m.Text  = "M: " + kisaHat.M.ToString();
                kisahat_vr.Text = "VR: " + kisaHat.VR.ToString();

                ortauzunhat_m.Text  = "M: " + ortaUzunHat.M.ToString();
                ortauzunhat_vr.Text = "VR: " + ortaUzunHat.VR.ToString();

                uzunhat_m.Text  = "M: " + uzunHat.M.ToString();
                uzunhat_vr.Text = "VR: " + uzunHat.VR.ToString();
            }
        }