public OrcGrunt(Map currentMap) : base(currentMap) { sprite = new UnitSprite(WarFile.GetSpriteResource(WarFile.KnowledgeBase.IndexByName("Orc Grunt"))); }
public HumanConjurer(Map currentMap) : base(currentMap) { sprite = new UnitSprite(WarFile.GetSpriteResource(WarFile.KnowledgeBase.IndexByName("Human Wizard"))); }
public HumanArcher(Map currentMap) : base(currentMap) { sprite = new UnitSprite (WarFile.GetSpriteResource (WarFile.KnowledgeBase.IndexByName ("Human Bowman"))); }
public HumanPeasant(Map currentMap) : base(currentMap) { sprite = new UnitSprite (WarFile.GetSpriteResource (WarFile.KnowledgeBase.IndexByName ("Human Peasant"))); }
public HumanConjurer(Map currentMap) : base(currentMap) { sprite = new UnitSprite (WarFile.GetSpriteResource (WarFile.KnowledgeBase.IndexByName ("Human Wizard"))); }
public OrcRaider(Map currentMap) : base(currentMap) { sprite = new UnitSprite (WarFile.GetSpriteResource (WarFile.KnowledgeBase.IndexByName ("Orc Rider"))); }
public OrcSpearman(Map currentMap) : base(currentMap) { sprite = new UnitSprite(WarFile.GetSpriteResource(WarFile.KnowledgeBase.IndexByName("Orc Axethrower"))); }
public HumanFootman(Map currentMap) : base(currentMap) { sprite = new UnitSprite(WarFile.GetSpriteResource(WarFile.KnowledgeBase.IndexByName("Human Warrior"))); }
public OrcWarlock(Map currentMap) : base(currentMap) { sprite = new UnitSprite (WarFile.GetSpriteResource (WarFile.KnowledgeBase.IndexByName ("Orc Wizard"))); }
public HumanArcher(Map currentMap) : base(currentMap) { sprite = new UnitSprite(WarFile.GetSpriteResource(WarFile.KnowledgeBase.IndexByName("Human Bowman"))); }
public OrcSpearman(Map currentMap) : base(currentMap) { sprite = new UnitSprite (WarFile.GetSpriteResource (WarFile.KnowledgeBase.IndexByName ("Orc Axethrower"))); }
public HumanCatapult(Map currentMap) : base(currentMap) { sprite = new UnitSprite(WarFile.GetSpriteResource(WarFile.KnowledgeBase.IndexByName("Human Catapult"))); }
public HumanFootman(Map currentMap) : base(currentMap) { sprite = new UnitSprite (WarFile.GetSpriteResource (WarFile.KnowledgeBase.IndexByName ("Human Warrior"))); }