protected override bool cfgPrintInstanceAuxInfo(System.IO.StreamWriter sw, InteractorInstance ii)
        {
            FileSelectorInstance fsi = (FileSelectorInstance)ii;
            String filter = fsi.FileFilter;

            if (!base.cfgPrintInstanceAuxInfo(sw, ii))
                return false;

            if (filter != null)
            {
                sw.WriteLine("// filter = {0}", filter);
            }
            return true;
        }
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 protected virtual bool cfgPrintInstanceLabelComment(StreamWriter sw, InteractorInstance ii)
 {
     throw new Exception("Not Yet Implemented");
 }
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 protected virtual bool cfgPrintInstanceAuxInfo(StreamWriter sw, InteractorInstance ii)
 {
     return true;
 }
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 protected bool appendInstance(InteractorInstance ii)
 {
     instanceList.Add(ii);
     return true;
 }
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 /// <summary>
 /// just like deleteInstance except don't delete ii, just remove it from the list.
 /// </summary>
 /// <param name="ii"></param>
 /// <returns></returns>
 public virtual bool removeInstance(InteractorInstance ii)
 {
     throw new Exception("Not Yet Implemented");
 }
 public static Interactor AllocateInteractor(String name, InteractorInstance ii)
 {
     FileSelectorInteractor i = new FileSelectorInteractor(name, ii);
     return i;
 }
 public Interactor createInteractor(InteractorInstance ii)
 {
     Debug.Assert(allocateInteractor != null);
     if (interactorName != null)
     {
         String styleName = SymbolManager.theSymbolManager.getSymbolString(name);
         styleName = styleName.Trim();
         styleName = styleName.ToLower();
         interactorName = styleName + "Interactor";
     }
     Interactor interactor = allocateInteractor(interactorName, ii);
     interactor.initialize();
     interactor.createInteractor();
     return interactor;
 }
 public override void handleInteractivePartStateChange(InteractorInstance src_ii, bool major_change)
 {
     throw new Exception("The method or operation is not implemented.");
 }
Esempio n. 9
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 public abstract void handleInteractivePartStateChange(InteractorInstance src_ii,
     bool major_change);
 public void handleInteractorStateChange(InteractorInstance src_ii,
     bool unmanage)
 {
     throw new Exception("Not Yet Implemented");
 }
 /// <summary>
 /// Send notification to this->interactor that the attributes may have 
 /// changed and to reflect these changes in the display Interactor. 
 /// Some changes can be ignored if 'this != src_ii'.  This is typically
 /// called by InteractorNode::notifyInstancesOfStateChange().
 /// </summary>
 /// <param name="src_ii"></param>
 /// <param name="unmanage"></param>
 public void handleInteractorStateChange(InteractorInstance src_ii)
 {
     handleInteractorStateChange(src_ii, false);
 }
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 /// <summary>
 /// Find THE selected InteractorInstance.
 /// Return TRUE if a single interactor is selected 
 /// Return FALSE if none or more than one selected interactor were found 
 /// Always set *selected to the first selected InteractorInstance that was
 /// found.  If FALSE is return *selected may be set to NULL if no selected
 /// InteractorInstances were found.
 /// </summary>
 /// <param name="selected"></param>
 /// <returns></returns>
 protected bool findTheSelectedInteractorInstance(out InteractorInstance selected)
 {
     throw new Exception("Not Yet Implemented");
 }
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 public void handleInteractorInstanceStatusChange(InteractorInstance ii,
     Interactor.Status status)
 {
     throw new Exception("Not Yet Implemented");
 }
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 //Widget getWorkSpaceWidget();
 //ControlPanelWorkSpace* getWorkSpace()
 //{
 //    return this->workSpace;
 //}
 //void manage();
 //void unmanage();
 // Add/Remove an instance of an interactor.
 public bool addInteractorInstance(InteractorInstance ii)
 {
     throw new Exception("Not Yet Implemented");
 }
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 /// <summary>
 /// Delete and free an instance from the list of instances.
 /// This may be called by a ControlPanel.
 /// </summary>
 /// <param name="ii"></param>
 /// <returns></returns>
 protected bool deleteInstance(InteractorInstance ii)
 {
     throw new Exception("Not Yet Implemented");
 }
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 public ValueInteractor(String name, InteractorInstance ii)
     : base(name, ii)
 {
 }
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 /// <summary>
 /// Reset the resources of the widget based on a presumably new set 
 /// of attributes.  The src_ii is the InteractorInstance that has
 /// initialiated the attribute change.  Some attributes (local or
 /// per interactor ones) may be ignored if the attribute change is 
 /// initiated by a src_ii such that this->instance != src_ii. 
 /// This should also include updating the displayed value.
 /// If major_change is TRUE, then the subclass may choose to unmanage
 /// itself while changes (presumably major) are made to it.
 /// handleInteractorStateChange() remanages the interactor root widget
 /// if it was unmanaged by handleInteractivePartStateChange().
 /// </summary>
 /// <param name="src_ii"></param>
 /// <param name="major_change"></param>
 public virtual void handleInteractorStateChange(InteractorInstance src_ii,
     bool major_change)
 {
     throw new Exception("Not Yet Implemented");
 }
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 //Drag-n-drop stuff needed.
 protected Interactor(String name, InteractorInstance ii)
 {
     InitializeComponent();
 }
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 protected override bool cfgPrintInstanceAuxInfo(System.IO.StreamWriter sw, InteractorInstance ii)
 {
     throw new Exception("Not Yet Implemented");
     return base.cfgPrintInstanceAuxInfo(sw, ii);
 }
 public static Interactor AllocateInteractor(String name, InteractorInstance ii)
 {
     throw new Exception("Not Yet Implemented");
 }
 public FileSelectorInteractor(String name, InteractorInstance ii)
     : base(name, ii)
 {
 }