Esempio n. 1
0
        private void Open_Click(object sender, EventArgs e)
        {
            string fileName = (CurrentWSG != null) ? CurrentWSG.OpenedWsg : "";

            Util.WTOpenFileDialog openDlg = new Util.WTOpenFileDialog("sav", fileName);
            if (openDlg.ShowDialog() == DialogResult.OK)
            {
                fileName = openDlg.FileName();

                PluginManager.OnGameLoading(new PluginEventArgs(this, fileName));
                Application.DoEvents();
                CurrentWSG            = new WillowSaveGame();
                CurrentWSG.AutoRepair = true;
                CurrentWSG.LoadWsg(fileName);

                if (CurrentWSG.RequiredRepair == true)
                {
                    DialogResult result = MessageBox.Show(
                        "Your savegame contains corrupted data so it cannot be loaded.  " +
                        "It is possible to discard the invalid data to repair your savegame " +
                        "so that it can be opened.  Repairing WILL CAUSE SOME DATA LOSS but " +
                        "should bring your savegame back to a working state.\r\n\r\nDo you want to " +
                        "repair the savegame?",
                        "Recoverable Corruption Detected",
                        MessageBoxButtons.YesNo, MessageBoxIcon.Exclamation);

                    if (result == DialogResult.No)
                    {
                        throw new FileFormatException("Savegame file is corrupt.");
                    }
                }

                ConvertListForEditing(db.WeaponList, ref CurrentWSG.Weapons);
                ConvertListForEditing(db.ItemList, ref CurrentWSG.Items);
                ConvertListForEditing(db.BankList, ref CurrentWSG.Dlc.BankInventory);

                PluginManager.OnGameLoaded(new PluginEventArgs(this, fileName));

                Save.Enabled         = true;
                SaveAs.Enabled       = true;
                SelectFormat.Enabled = true;
            }
            else
            {
                fileName = "";
            }
        }
Esempio n. 2
0
        private void button1_Click(object sender, EventArgs e)
        {
            Util.WTOpenFileDialog tempOpen = new Util.WTOpenFileDialog("sav", "");

            if (tempOpen.ShowDialog() == DialogResult.OK)
            {
                XBoxIDFilePath.Text = tempOpen.FileName();
                try
                {
                    ID = new XBoxUniqueID(tempOpen.FileName());
                    ProfileBox.Text = ID.ProfileID.ToString("X");
                    DeviceBox.Text  = BitConverter.ToString(ID.DeviceID);
                    DeviceBox.Text  = DeviceBox.Text.Replace("-", "");
                }
                catch
                {
                    ID = null;
                    MessageBox.Show("The file is not a valid Xbox 360 savegame file.");
                    return;
                }
            }
        }