Esempio n. 1
0
        private bool NodeHasConnections(Nodes.NodeRow node)
        {
            if (!node.IsConnection1Null() && node.Connection1 != "-1")
            {
                return true;
            }

            if (!node.IsConnection2Null() && node.Connection2 != "-1")
            {
                return true;
            }

            if (!node.IsConnection3Null() && node.Connection3 != "-1")
            {
                return true;
            }

            if (!node.IsConnection4Null() && node.Connection4 != "-1")
            {
                return true;
            }

            return false;
        }
Esempio n. 2
0
 public void FromNodeRow(Nodes.NodeRow nodeRow)
 {
     if (!nodeRow.IsIDNull()) ID = Convert.ToInt32(nodeRow.ID);
     if (!nodeRow.IsEntityNull()) Entity = Convert.ToInt32(nodeRow.Entity);
     if (!nodeRow.IsRadiusNull()) Radius = Convert.ToInt32(nodeRow.Radius);
     if (!nodeRow.IsFlagNull()) Flags = Convert.ToInt32(nodeRow.Flag);
     if (!nodeRow.IsGroupNull()) Group = Convert.ToInt32(nodeRow.Group);
     if (!nodeRow.IsTeamNull()) Team = Convert.ToInt32(nodeRow.Team);
     if (!nodeRow.IsConnection1Null()) Connect1 = Convert.ToInt32(nodeRow.Connection1);
     if (!nodeRow.IsConnection2Null()) Connect2 = Convert.ToInt32(nodeRow.Connection2);
     if (!nodeRow.IsConnection3Null()) Connect3 = Convert.ToInt32(nodeRow.Connection3);
     if (!nodeRow.IsConnection4Null()) Connect4 = Convert.ToInt32(nodeRow.Connection4);
     if (!nodeRow.IsPositionXNull()) Position = Convert.ToInt32(nodeRow.PositionX);
     if (!nodeRow.IsPositionYNull()) Position = Convert.ToInt32(nodeRow.PositionY);
     if (!nodeRow.IsPositionZNull()) Position = Convert.ToInt32(nodeRow.PositionZ);
 }