Esempio n. 1
0
        private void Awake()
        {
            // Set reference to LevelChanger
            levelChanger = FindObjectOfType <LevelChanger>();

            // Get child objects and add to childMenus list
            foreach (Transform obj in transform)
            {
                childMenus.Add(obj.gameObject);
            }
        }
Esempio n. 2
0
        private LevelChanger levelChanger = null; // Level changer in scene

        private void Awake()
        {
            levelChanger = FindObjectOfType <LevelChanger>(); // Find and store reference to level changer object
        }