Esempio n. 1
0
 // Use this for initialization
 void Start()
 {
     glove3D = m_Glove.GetComponent <VRTRIXGloveDataStreaming>();
 }
Esempio n. 2
0
 // Use this for initialization
 void Start()
 {
     overlappingColliders = new Collider[ColliderArraySize];
     gloveVR = GetComponentInParent <VRTRIXGloveDataStreaming>();
 }
Esempio n. 3
0
 // Use this for initialization
 void Start()
 {
     Shield_Ref      = VRTRIXGloveDataStreaming.CheckDeviceModelName(HANDTYPE.NONE, InteractiveDevice.SHIELD);
     Shield          = gameObject;
     isHoveredbyHand = false;
 }
 // Use this for initialization
 void Start()
 {
     glove3D = this.gameObject.GetComponent <VRTRIXGloveDataStreaming>();
 }
Esempio n. 5
0
 // Use this for initialization
 void Start()
 {
     Ex_Ref          = VRTRIXGloveDataStreaming.CheckDeviceModelName(HANDTYPE.NONE, InteractiveDevice.EXTINGUISHER);
     Ex              = gameObject;
     isHoveredbyHand = false;
 }