Esempio n. 1
0
        public virtual void StartNearTouch(Collider collider)
        {
            VRTK_InteractableObject checkObject = collider.gameObject.GetComponentInParent <VRTK_InteractableObject>();

            if (!VRTK_PlayerObject.IsPlayerObject(collider.gameObject) && validObject(checkObject))
            {
                if (checkObject != null)
                {
                    checkObject.StartNearTouching(interactNearTouch);
                }
                interactNearTouch.OnControllerNearTouchInteractableObject(interactNearTouch.interactTouch.SetControllerInteractEvent(collider.gameObject));
            }
        }