private static bool ShouldShowSplashScreen() { VRCP_CollisionLayerSettings settings = VRCP_CollisionLayerSettings.LoadLayerSettings(); if (settings == null) { settings = VRCP_CollisionLayerSettings.GetAndSetShowSetupLayers(true); } return(settings.showSetupLayers); }
public void OnEnable() { settings = VRCP_CollisionLayerSettings.LoadLayerSettings(); if (settings == null) { settings = VRCP_CollisionLayerSettings.GetAndSetShowSetupLayers(true); } titleContent = new GUIContent("VRC Prefabs Layer Setup V" + version); maxSize = new Vector2(350, 200); minSize = maxSize; physicsLayers = VRCP_PhysicsLayers.LoadPhysicsLayers(); }