private static bool ShouldShowSplashScreen()
        {
            VRCP_CollisionLayerSettings settings = VRCP_CollisionLayerSettings.LoadLayerSettings();

            if (settings == null)
            {
                settings = VRCP_CollisionLayerSettings.GetAndSetShowSetupLayers(true);
            }

            return(settings.showSetupLayers);
        }
        public void OnEnable()
        {
            settings = VRCP_CollisionLayerSettings.LoadLayerSettings();
            if (settings == null)
            {
                settings = VRCP_CollisionLayerSettings.GetAndSetShowSetupLayers(true);
            }

            titleContent = new GUIContent("VRC Prefabs Layer Setup V" + version);

            maxSize = new Vector2(350, 200);
            minSize = maxSize;

            physicsLayers = VRCP_PhysicsLayers.LoadPhysicsLayers();
        }