Esempio n. 1
0
 private void InitController()
 {
     if (GameObject.FindGameObjectWithTag("PlayerUnit") != null && gsm.GetStateName() != null && (gsm.GetStateName() == typeScene.Test.ToString() || gsm.GetStateName() == typeScene.Stage.ToString()))
     {
         PSC = GameObject.FindGameObjectWithTag("PlayerUnit").GetComponent <PlayerStatusController>();
     }
 }
Esempio n. 2
0
 private void InitTest()
 {
     PMO = GameObject.Find("ObjectManager").gameObject.GetComponent <PlayerObjectManager>();
     PMO.CreatePlayerUnit();
     PSC = GameObject.FindGameObjectWithTag("PlayerUnit").GetComponent <PlayerStatusController>();
 }