Esempio n. 1
0
 //-------------------------------------------------------------------------------------------------------------------------------
 public TerminalDoc(MainFrm GameEditorFrm, SaveLoadDescriptor Descriptor)
     : base(GameEditorFrm)
 {
     InitializeComponent();
     //get proper descriptor
     this.Descriptor = Descriptor;
 }
Esempio n. 2
0
 //-------------------------------------------------------------------------------------------------------------------------------
 public DummyDoc(MainFrm GameEditorFrm, object Descriptor)
     : base(GameEditorFrm)
 {
     InitializeComponent();
 }
Esempio n. 3
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 //-------------------------------------------------------------------------------------------------------------------------------
 public DummyDoc(MainFrm GameEditorFrm)
     : base(GameEditorFrm)
 {
     InitializeComponent();
 }
Esempio n. 4
0
 //-------------------------------------------------------------------------------------------------------------------------------
 public TerminalDoc(MainFrm GameEditorFrm)
     : base(GameEditorFrm)
 {
     InitializeComponent();
 }
Esempio n. 5
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 public BaseDoc(MainFrm GameEditorFrm)
 {
     InitializeComponent();
     //keep
     this.GameEditorFrm = GameEditorFrm;
 }