public override void DoCommand(AdvEngine engine) { AdvCommandJumpRandom randomJumpCommand = base.CurrentTread.JumpManager.GetRandomJumpCommand() as AdvCommandJumpRandom; if (randomJumpCommand != null) { randomJumpCommand.DoRandomEnd(engine, base.CurrentTread); } }
public override void DoCommand(AdvEngine engine) { AdvCommandJumpRandom command = engine.ScenarioPlayer.JumpManager.GetRandomJumpCommand() as AdvCommandJumpRandom; if (command != null) { command.DoRandomEnd(engine); } }