public void RemoveAt(int Index) { FScriptMap.RemoveAt(ref InternalMap, Index, ref MapLayout); }
public int AddUninitialized() { return(FScriptMap.AddUninitialized(ref InternalMap, ref MapLayout)); }
public int GetMaxIndex() { return(FScriptMap.GetMaxIndex(ref InternalMap)); }
public void Empty(int Slack) { FScriptMap.Empty(ref InternalMap, Slack, ref MapLayout); }
public bool IsValidIndex(int Index) { return(FScriptMap.IsValidIndex(ref InternalMap, Index)); }
public int Num() { return(FScriptMap.Num(ref InternalMap)); }
//[MethodImplAttribute(MethodImplOptions.InternalCall)] public static extern void RemoveAt(ref FScriptMap _this, int Index, ref FScriptMapLayout Layout);
/** * Adds an uninitialized object to the map. * The map will need rehashing at some point after this call to make it valid. * * @return The index of the added element. */ //[MethodImplAttribute(MethodImplOptions.InternalCall)] public static extern int AddUninitialized(ref FScriptMap _this, ref FScriptMapLayout Layout);
//[MethodImplAttribute(MethodImplOptions.InternalCall)] public static extern void Empty(ref FScriptMap _this, int Slack, ref FScriptMapLayout Layout);
//[MethodImplAttribute(MethodImplOptions.InternalCall)] public static extern IntPtr GetData(ref FScriptMap _this, int Index, ref FScriptMapLayout Layout);
//[MethodImplAttribute(MethodImplOptions.InternalCall)] public static extern int GetMaxIndex(ref FScriptMap _this);
//[MethodImplAttribute(MethodImplOptions.InternalCall)] public static extern int Num(ref FScriptMap _this);
//[MethodImplAttribute(MethodImplOptions.InternalCall)] public static extern bool IsValidIndex(ref FScriptMap _this, int Index);