Esempio n. 1
0
        public bool FindTextureStack(int propertyIndex, out string stackName, out int layerIndex)
        {
            Shader.CheckPropertyIndex(this, propertyIndex);
            ShaderPropertyType propertyType = this.GetPropertyType(propertyIndex);
            bool flag = propertyType != ShaderPropertyType.Texture;

            if (flag)
            {
                throw new ArgumentException("Property type is not Texture.");
            }
            return(Shader.FindTextureStackImpl(this, propertyIndex, out stackName, out layerIndex));
        }