Esempio n. 1
0
        public static Matrix4x4 Ortho(float left, float right, float bottom, float top, float zNear, float zFar)
        {
            Matrix4x4 result;

            Matrix4x4.INTERNAL_CALL_Ortho(left, right, bottom, top, zNear, zFar, out result);
            return(result);
        }