Esempio n. 1
0
 static public int PlayAnimation(IntPtr l)
 {
     try {
         UnityEngine.Animation self = (UnityEngine.Animation)checkSelf(l);
         System.String         a2;
         checkType(l, 2, out a2);
         System.Boolean a3;
         checkType(l, 3, out a3);
         System.Action a4;
         checkDelegate(l, 4, out a4);
         var ret = self.PlayAnimation(a2, a3, a4);
         pushValue(l, true);
         pushValue(l, ret);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }