INTERNAL_CALL_GetCurvePreviewRegionFilled() private method

private INTERNAL_CALL_GetCurvePreviewRegionFilled ( int previewWidth, int previewHeight, bool useCurveRanges, Rect &curveRanges, AnimationCurve curve, AnimationCurve curve2, Color &color, Color &topFillColor, Color &bottomFillColor ) : Texture2D
previewWidth int
previewHeight int
useCurveRanges bool
curveRanges UnityEngine.Rect
curve UnityEngine.AnimationCurve
curve2 UnityEngine.AnimationCurve
color Color
topFillColor Color
bottomFillColor Color
return UnityEngine.Texture2D
 public static Texture2D GetCurvePreviewRegionFilled(int previewWidth, int previewHeight, bool useCurveRanges, Rect curveRanges, AnimationCurve curve, AnimationCurve curve2, Color color, Color topFillColor, Color bottomFillColor)
 {
     return(AnimationCurvePreviewCache.INTERNAL_CALL_GetCurvePreviewRegionFilled(previewWidth, previewHeight, useCurveRanges, ref curveRanges, curve, curve2, ref color, ref topFillColor, ref bottomFillColor));
 }