// private internal DefineDescriptor(ShaderContainer container, FoundryHandle handle) { this.container = container; this.handle = handle; this.descriptor = container?.GetDefineDescriptor(handle) ?? DefineDescriptorInternal.Invalid(); }
// private internal DefineDescriptor(ShaderContainer container, FoundryHandle handle) { this.container = container; this.handle = handle; this.descriptor = container?.GetDefineDescriptor(handle) ?? DefineDescriptorInternal.Invalid(); }