private INTERNAL_CALL_SaveScene ( Scene &scene, string dstScenePath, bool saveAsCopy ) : bool | ||
scene | Scene | |
dstScenePath | string | |
saveAsCopy | bool | |
return | bool |
private INTERNAL_CALL_SaveScene ( Scene &scene, string dstScenePath, bool saveAsCopy ) : bool | ||
scene | Scene | |
dstScenePath | string | |
saveAsCopy | bool | |
return | bool |