static extern bool UWK_UpdateTexture(bool isBackBuffer, int mip, int child, ref TextureInterop textureInterop);
/// <summary> /// Grabs texture data for a TextureSet's backbuffer or SubTexture /// </summary> public static bool UpdateTexture(bool isBackBuffer, int mip, int child, ref TextureInterop textureInterop) { return UWK_UpdateTexture (isBackBuffer, mip, child, ref textureInterop); }
/// <summary> /// Grabs texture data for a TextureSet's backbuffer or SubTexture /// </summary> public static bool UpdateTexture(bool isBackBuffer, int mip, int child, ref TextureInterop textureInterop) { return(UWK_UpdateTexture(isBackBuffer, mip, child, ref textureInterop)); }