Example #1
0
 static extern bool UWK_UpdateTexture(bool isBackBuffer, int mip, int child, ref TextureInterop textureInterop);
Example #2
0
 static extern bool UWK_UpdateTexture(bool isBackBuffer, int mip, int child, ref TextureInterop textureInterop);
Example #3
0
 /// <summary>
 /// Grabs texture data for a TextureSet's backbuffer or SubTexture
 /// </summary>
 public static bool UpdateTexture(bool isBackBuffer, int mip, int child, ref TextureInterop textureInterop)
 {
     return UWK_UpdateTexture (isBackBuffer, mip, child, ref textureInterop);
 }
Example #4
0
 /// <summary>
 /// Grabs texture data for a TextureSet's backbuffer or SubTexture
 /// </summary>
 public static bool UpdateTexture(bool isBackBuffer, int mip, int child, ref TextureInterop textureInterop)
 {
     return(UWK_UpdateTexture(isBackBuffer, mip, child, ref textureInterop));
 }