public void OnMove(AxisEventData eventData)
 {
     if (null != onMove)
     {
         onMove.CallEventHandle(this.gameObject, eventData);
     }
 }
 public void OnDrop(PointerEventData eventData)
 {
     if (null != onDrop)
     {
         onDrop.CallEventHandle(this.gameObject, eventData);
     }
 }
 public void OnScroll(PointerEventData eventData)
 {
     if (null != onScroll)
     {
         onScroll.CallEventHandle(this.gameObject, eventData);
     }
 }
 public void OnDeselect(BaseEventData eventData)
 {
     if (null != onDeSelect)
     {
         onDeSelect.CallEventHandle(this.gameObject, eventData);
     }
 }
 public void OnEndDrag(PointerEventData eventData)
 {
     if (null != onDragEnd)
     {
         onDragEnd.CallEventHandle(this.gameObject, eventData);
     }
 }
 public void OnPointerExit(PointerEventData eventData)
 {
     if (null != onUp)
     {
         onUp.CallEventHandle(this.gameObject, eventData);
     }
 }
 public void OnUpdateSelected(BaseEventData eventData)
 {
     if (null != onUpdateSelect)
     {
         onUpdateSelect.CallEventHandle(this.gameObject, eventData);
     }
 }
 public void OnPointerDown(PointerEventData eventData)
 {
     if (null != onDown)
     {
         onDown.CallEventHandle(this.gameObject, eventData);
     }
 }
 public void OnPointerUp(PointerEventData eventData)
 {
     if (null != onEnter)
     {
         onEnter.CallEventHandle(this.gameObject, eventData);
     }
 }
 public void OnPointerClick(PointerEventData eventData)
 {
     if (null != onClick)
     {
         onClick.CallEventHandle(this.gameObject, eventData);
     }
 }
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 public void OnDrag(PointerEventData eventData)
 {
     if (onDrag != null)
     {
         onDrag.CallEventHandle(this.gameObject, eventData);
     }
 }
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 public void OnSelect(BaseEventData eventData)
 {
     if (onSelect != null)
     {
         onSelect.CallEventHandle(this.gameObject, eventData);
     }
 }
Esempio n. 13
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 public void OnPointerExit(PointerEventData eventData)
 {
     if (onExit != null)
     {
         onExit.CallEventHandle(this.gameObject, eventData);
     }
 }
Esempio n. 14
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 public void OnPointerUp(PointerEventData eventData)
 {
     if (onUp != null)
     {
         onUp.CallEventHandle(this.gameObject, eventData);
     }
 }