public Village(long playerId) { android_client = true; respawnVars = new RespawnVars() { secondsFromLastRespawn = 10, respawnSeed = 10, obstacleClearCounter = 10, time_to_gembox_drop = 10, time_in_gembox_period = 10 }; newShopBuildings = new uint[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; newShopTraps = new uint[] { 0, 0, 0, 0, 0, 0, 0, 0 }; newShopDecos = new uint[] { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; last_league_rank = 0; last_league_shuffle = 0; last_news_seen = 10; edit_mode_shown = false; war_tutorials_seen = false; war_base = false; }