Esempio n. 1
0
        /// <inheritdoc />
        public IMesh Triangulate(IPolygon polygon, ConstraintOptions options, QualityOptions quality)
        {
            var mesh = (Mesh)triangulator.Triangulate(polygon.Points, config);

            var cmesher = new ConstraintMesher(mesh, config);
            var qmesher = new QualityMesher(mesh, config);

            mesh.SetQualityMesher(qmesher);

            // Insert segments.
            cmesher.Apply(polygon, options);

            // Refine mesh.
            qmesher.Apply(quality);

            return(mesh);
        }
        /// <inheritdoc />
        public IMesh Triangulate(IPolygon polygon, ConstraintOptions options, QualityOptions quality)
        {
            var mesh = (Mesh)triangulator.Triangulate(polygon.Points, config);

            var cmesher = new ConstraintMesher(mesh, config);
            var qmesher = new QualityMesher(mesh, config);

            mesh.SetQualityMesher(qmesher);

            // Insert segments.
            cmesher.Apply(polygon, options);

            // Refine mesh.
            qmesher.Apply(quality);

            return mesh;
        }
Esempio n. 3
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 /// <summary>
 /// Set QualityMesher for mesh refinement.
 /// </summary>
 /// <param name="qmesher"></param>
 internal void SetQualityMesher(QualityMesher qmesher)
 {
     qualityMesher = qmesher;
 }
Esempio n. 4
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        public void Refine(QualityOptions quality, bool delaunay = false)
        {
            invertices = vertices.Count;

            if (behavior.Poly)
            {
                insegments = behavior.useSegments ? subsegs.Count : hullsize;
            }

            Reset();

            if (qualityMesher == null)
            {
                qualityMesher = new QualityMesher(this, new Configuration());
            }

            // Enforce angle and area constraints.
            qualityMesher.Apply(quality, delaunay);
        }