Esempio n. 1
0
        /// <summary>
        /// Attempts to get the items on offer for the given party.
        /// Returns whether the operation completed successfully.
        /// </summary>
        /// <param name="partyUuid">Party's UUID</param>
        /// <param name="items">Items array output</param>
        /// <returns>Whether the operation completed successfully</returns>
        public bool TryGetItemsOnOffer(string partyUuid, out ProtoThing[] items)
        {
            // Set items to something arbitrary
            items = null;

            // Check if the party UUID is present in this trade
            if (!PartyUuids.Contains(partyUuid))
            {
                return(false);
            }

            // Check if the party has items on offer
            if (ItemsOnOffer.ContainsKey(partyUuid))
            {
                // Set items to the party's items on offer
                items = ItemsOnOffer[partyUuid];
            }
            else
            {
                // Having no items is not a failure condition so set items to a blank array
                items = new ProtoThing[0];
            }

            return(true);
        }
Esempio n. 2
0
        /// <summary>
        /// Converts a <c>Verse.Thing</c> into a <c>Trading.Thing</c>.
        /// Used for preparing a <c>Verse.Thing</c> for transport.
        /// </summary>
        /// <param name="verseThing">Thing to convert</param>
        /// <returns>Converted thing</returns>
        public static Trading.ProtoThing ConvertThingFromVerse(Verse.Thing verseThing)
        {
            // Try get the quality of the thing, failure defaulting to none
            Quality quality = verseThing.TryGetQuality(out QualityCategory gottenQuality) ? (Quality)gottenQuality : Quality.None;

            // Create a Trading.Thing with attributes from verseThing
            Trading.ProtoThing protoThing = new Trading.ProtoThing
            {
                DefName    = verseThing.def.defName,
                StackCount = verseThing.stackCount,
                HitPoints  = verseThing.HitPoints,
                Quality    = quality
            };

            // Check if verseThing has stuff
            if (verseThing.Stuff?.defName != null)
            {
                // Set protoThing's stuff def
                protoThing.StuffDefName = verseThing.Stuff.defName;
            }

            // Check if verseThing is minified
            if (verseThing is MinifiedThing minifiedVerseThing)
            {
                // Set protoThing's inner thing
                protoThing.InnerProtoThing = ConvertThingFromVerse(minifiedVerseThing.InnerThing);
            }

            // Return constructed protoThing
            return(protoThing);
        }
Esempio n. 3
0
        /// <summary>
        /// Converts a <c>Trading.Thing</c> into a <c>Verse.Thing</c>.
        /// Used for unloading a <c>Trading.Thing</c> after transport.
        /// </summary>
        /// <param name="protoThing">Thing to convert</param>
        /// <returns>Converted thing</returns>
        /// <exception cref="InvalidOperationException">Could not find a single def that matches Trading.Thing def name</exception>
        /// <exception cref="InvalidOperationException">Could not find a single def that matches Trading.Thing stuff def name</exception>
        public static Verse.Thing ConvertThingFromProto(Trading.ProtoThing protoThing)
        {
            // Try to get the ThingDef for protoThing
            ThingDef thingDef;

            try
            {
                thingDef = DefDatabase <ThingDef> .AllDefs.Single(def => def.defName == protoThing.DefName);
            }
            catch (InvalidOperationException e)
            {
                throw new InvalidOperationException(string.Format("Could not find a single def that matches def name '{0}'", protoThing.DefName), e);
            }

            // Try to get the ThingDef for stuff inside protoThing
            ThingDef stuffDef = null;

            try
            {
                // Check if we actually have stuff inside the thing
                if (!string.IsNullOrEmpty(protoThing.StuffDefName))
                {
                    stuffDef = DefDatabase <ThingDef> .AllDefs.Single(def => def.defName == protoThing.StuffDefName);
                }
            }
            catch (InvalidOperationException e)
            {
                throw new InvalidOperationException(string.Format("Could not find a single def that matches stuff def name '{0}'", protoThing.StuffDefName), e);
            }

            // Make our base verseThing and give it protoThing's stack count and hit points
            Verse.Thing verseThing = ThingMaker.MakeThing(thingDef, stuffDef);
            verseThing.stackCount = protoThing.StackCount;
            verseThing.HitPoints  = protoThing.HitPoints;

            // Check if verseThing should have its quality set
            if (protoThing.Quality != Quality.None)
            {
                // Set verseThing's quality if it is capable of having a quality
                // Art generation should be that of an outsider given that this is a traded item
                verseThing.TryGetComp <CompQuality>()?.SetQuality((QualityCategory)protoThing.Quality, ArtGenerationContext.Outsider);
            }

            // Check if verseThing is minified
            if (verseThing is MinifiedThing minifiedVerseThing)
            {
                // Set verseThing's inner thing to protoThing's inner thing
                minifiedVerseThing.InnerThing = protoThing.InnerProtoThing != null?ConvertThingFromProto(protoThing.InnerProtoThing) : null;
            }

            // Return the constructed Verse.Thing
            return(verseThing);
        }
Esempio n. 4
0
        /// <summary>
        /// Attempts to get the items on offer in the given trade for a given party.
        /// Returns whether the operation completed successfully.
        /// </summary>
        /// <param name="tradeId">Trade ID</param>
        /// <param name="partyUuid">Party's UUID</param>
        /// <param name="items">Items output</param>
        /// <returns>Whether the operation completed successfully</returns>
        public bool TryGetItemsOnOffer(string tradeId, string partyUuid, out IEnumerable <ProtoThing> items)
        {
            // Initialise items to something arbitrary
            items = null;

            lock (activeTradesLock)
            {
                // Make sure the trade exists
                if (!activeTrades.ContainsKey(tradeId))
                {
                    return(false);
                }

                Trade trade = activeTrades[tradeId];

                // Make sure the party is a part of this trade
                if (!trade.PartyUuids.Contains(partyUuid))
                {
                    return(false);
                }

                // Check if the party has any items on offer
                if (trade.ItemsOnOffer.ContainsKey(partyUuid))
                {
                    // Set items as those on offer
                    items = trade.ItemsOnOffer[partyUuid];
                }
                else
                {
                    // No items on offer, return an empty array
                    items = new ProtoThing[0];
                }
            }

            return(true);
        }
Esempio n. 5
0
 public ThingReceivedEventArgs(string senderUuid, ProtoThing thing)
 {
     this.SenderUuid = senderUuid;
     this.Thing      = thing;
 }