Esempio n. 1
0
        public string[] ToGrid(FixtureTeams teams)
        {
            int teamsCount = Math.Max(teams.Count, (int)this.Max(fg => fg.Teams.Count == 0 ? 0 : fg.Teams.Max(ft => ft.Key.Id())));
            var lines      = new string[teamsCount];

            for (int col = 0; col < Count; col++)
            {
                var fg = this[col];
                for (int row = 0; row < teamsCount; row++)
                {
                    if (lines[row] == null)
                    {
                        lines[row] = "";
                    }

                    if (row < teams.Count && fg.Teams.ContainsKey(teams[row]))
                    {
                        lines[row] += fg.Teams[teams[row]].ToChar();
                    }
                    else
                    {
                        lines[row] += '.';
                    }
                }
            }
            return(lines);
        }
Esempio n. 2
0
        // A game will be a time or date/time, followed by a separator, followed
        // by a separated list of numbers, which are the teams in that game. e.g.:
        // 8:00	1	2	3
        public void Parse(string s, FixtureTeams teams, char separator = '\t')
        {
            string[] lines = s.Split(new string[] { "\r\n" }, StringSplitOptions.RemoveEmptyEntries);
            foreach (string line in lines)
            {
                FixtureGame fg = new FixtureGame();

                string[] fields = line.Split('\t');
                fg.Time = DateTime.Parse(fields[0]);
                for (int i = 1; i < fields.Length; i++)
                {
                    if (!string.IsNullOrEmpty(fields[i]))
                    {
                        FixtureTeam ft;
                        if (int.TryParse(fields[i], out int teamnum))
                        {
                            ft = teams.Find(x => x.Id() == teamnum);
                        }
                        else
                        {
                            ft = teams.Find(x => x.LeagueTeam != null && x.LeagueTeam.Name == fields[i]);
                        }

                        if (ft == null)
                        {
                            ft = new FixtureTeam
                            {
                                Name = "Team " + fields[i]
                            }
                        }
                        ;

                        if (!fg.Teams.ContainsKey(ft))
                        {
                            if (fields.Length <= 5)                              // If there are five or less teams per game,
                            {
                                fg.Teams.Add(ft, (Colour)i);                     // assign colours to teams.
                            }
                            else
                            {
                                fg.Teams.Add(ft, Colour.None);
                            }
                        }
                    }
                }

                Add(fg);
            }
        }
Esempio n. 3
0
        // This parses a grid. Each game will be a column; each team will be a row. Each character in the grid is a letter
        // representing that team's colour in that game, or is a non-colour character if that team does not play in that game.
        public string[] Parse(string[] lines, FixtureTeams teams, DateTime?firstGame, TimeSpan?duration)
        {
            int minLength = int.MaxValue;

            for (int row = 0; row < lines.Length && row < teams.Count; row++)
            {
                int pos = lines[row].LastIndexOf('\t');
                while (pos > -1)
                {
                    lines[row] = lines[row].Remove(pos, 1);
                    pos        = lines[row].LastIndexOf('\t');
                }
                minLength = Math.Min(minLength, lines[row].Length);
            }

            if (minLength < int.MaxValue)
            {
                for (int col = 0; col < minLength; col++)
                {
                    var game = new FixtureGame();
                    for (int row = 0; row < lines.Length && row < teams.Count; row++)
                    {
                        Colour colour = ColourExtensions.ToColour(lines[row][col]);
                        if (colour != Colour.None)
                        {
                            game.Teams.Add(teams[row], colour);
                        }
                        else if (colour == Colour.None && char.IsLetter(lines[row][col]))
                        {
                            game.Teams.Add(teams[row], Colour.None);
                        }
                    }
                    if (firstGame != null)
                    {
                        game.Time  = (DateTime)firstGame;
                        firstGame += duration ?? TimeSpan.Zero;
                    }
                    Add(game);
                }
            }

            if (firstGame != null)
            {
                Sort();
            }

            return(lines);
        }
Esempio n. 4
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        // Import past games from a league.
        public void Parse(League league, FixtureTeams teams)
        {
            foreach (Game lg in league.Games(false))
            {
                FixtureGame fg = new FixtureGame();

                fg.Time = lg.Time;

                foreach (GameTeam gt in lg.Teams)
                {
                    FixtureTeam ft = teams.Find(x => x.LeagueTeam == league.LeagueTeam(gt));
                    if (ft != null && !fg.Teams.ContainsKey(ft))
                    {
                        fg.Teams.Add(ft, gt.Colour);
                    }
                }

                Add(fg);
            }
        }
Esempio n. 5
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 public Fixture()
 {
     Teams = new FixtureTeams();
     Games = new FixtureGames();
 }