Esempio n. 1
0
 public TiledLayer()
 {
     Name = "UnnamedLayer";
     W = 0;
     H = 0;
     Properties = new TiledPropertySet();
     Visible = true;
 }
Esempio n. 2
0
 public TiledTileset()
 {
     Name = "UnnamedTileset";
     TileOffset = new Vector2(0, 0);
     Properties = new TiledPropertySet();
     TileProperties = new Dictionary<int, TiledPropertySet>();
     TerrainTypes = new Dictionary<int, TiledTerrainType>();
     TileCount = 0;
 }
 public TiledObjectGroup()
 {
     Name = "UnnamedObjectGroup";
     Objects = new Dictionary<string, TiledObject>();
     Properties = new TiledPropertySet();
 }
Esempio n. 4
0
 public TiledObject()
 {
     Gid = 0;
     Visible = true;
     Properties = new TiledPropertySet();
 }
 public TiledImageLayer()
 {
     Name = "UnnamedImageLayer";
     Properties = new TiledPropertySet();
 }