Esempio n. 1
0
        public int Kick(ref Player player, int bonusDamage)
        {
            if (player.GetStamina() <= 0)
            {
                Console.WriteLine("You don't have enough mana!");
                Console.ReadLine();
                player.SetStamina(player.GetStamina());
            }
            else
            {
                int damage = 10 + bonusDamage;

                player.SetStamina(30);

                return(damage);
            }
            return(0);
        }
Esempio n. 2
0
        public void CastAbility(ref Player player)
        {
            Random rnd = new Random();

            switch (rnd.Next(1, 3))
            {
            case 1:
                player.SetStamina(Hook());
                break;

            case 2:
                player.SetHealth(Backfist());
                break;

            case 3:
                player.SetHealth(AxeKick());
                break;
            }
        }
Esempio n. 3
0
        public void CastAbility(ref Player player)
        {
            Random rnd = new Random();

            switch (rnd.Next(1, 3))
            {
            case 1:
                player.SetStamina(Scare());
                break;

            case 2:
                player.SetHealth(Claw());
                break;

            case 3:
                player.SetHealth(ShootFireBall());
                break;
            }
        }
Esempio n. 4
0
 public void StartEncouter(ref Player player, ref Map map)
 {
     Console.WriteLine("The Blood Drake Attacks!");
     do
     {
         Program.HealthUI("Blood Drake", health, maxHealth, stamina, maxStamina, 10);
         CastAbility(ref player);
         FightUI fui = new FightUI();
         health -= fui.ShowFightUI(ref player);
         Console.Clear();
     } while (health > 1);
     Console.WriteLine("The Blood Drake falls down from the sky!");
     Console.ReadLine();
     Console.Clear();
     Console.WriteLine("Congrats! You've defeated the Blood Drake!");
     player.SetGold(10);
     player.SetStamina(-player.GetMaxStamina());
     Console.WriteLine("You get 10G loot!");
 }
Esempio n. 5
0
 public void ResetStamina(ref Player player)
 {
     player.SetStamina(-(player.GetMaxStamina() - player.GetStamina()));
 }