public void UsePotion(ref Player player) { player.SetHealth(-50); player.DelItemInvenyory("Health Potion"); if (player.GetHealth() > 100) { player.SetHealth(-(player.GetMaxHealth() - player.GetHealth())); } }
public void UsePotion(ref Player player) { player.SetHealth(-50); player.DelItemInvenyory("Health Potion"); if (player.GetHealth() > 100) { player.SetHealth(-(player.GetMaxHealth() - player.GetHealth())); } }