private void attach_ps(ps entity) { this.SendPropertyChanging(); entity.employee = this; }
private void detach_ps(ps entity) { this.SendPropertyChanging(); entity.employee = null; }
partial void Deleteps(ps instance);
partial void Updateps(ps instance);
partial void Insertps(ps instance);
private void detach_ps(ps entity) { this.SendPropertyChanging(); entity.skill = null; }
private void attach_ps(ps entity) { this.SendPropertyChanging(); entity.skill = this; }