Esempio n. 1
0
 public override void OnEncodeToConfigNode()
 {
     mainWindowPositionStored          = mainWindowPositionStored.FromRect(mainWindowPosition);
     editorWindowPositionStored        = editorWindowPositionStored.FromRect(editorWindowPosition);
     flightHUDPositionStored           = flightHUDPositionStored.FromRect(flightHUDPosition);
     currentMSDScrollPositionStored    = currentMSDScrollPositionStored.FromVector2(currentMSDScrollPosition);
     currentEditorScrollPositionStored = currentEditorScrollPositionStored.FromVector2(currentMSDScrollPosition);
 }
Esempio n. 2
0
 public override void OnEncodeToConfigNode()
 {
     mainWindowPositionStored = mainWindowPositionStored.FromRect(mainWindowPosition);
     editorWindowPositionStored = editorWindowPositionStored.FromRect(editorWindowPosition);
     flightHUDPositionStored = flightHUDPositionStored.FromRect(flightHUDPosition);
     currentMSDScrollPositionStored = currentMSDScrollPositionStored.FromVector2(currentMSDScrollPosition);
     currentEditorScrollPositionStored = currentEditorScrollPositionStored.FromVector2(currentMSDScrollPosition);
 }