Terrarium.Game EngineStateChangedEventArgs in C# (CSharp): 2 esempi trovati. Questi sono i migliori esempi reali in C# (CSharp) per Terrarium.Game.EngineStateChangedEventArgs, estratti da progetti open source. Li puoi valutare, per aiutarci a migliorare la qualità dei nostri esempi.
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An EngineStateChangeEvent is raised when some interesting change in state occurs such as an animal being born or dying or being teleported into your world or out. Its main purpose is to provide some useful feedback to the UI This EventArgs describes that event. It contains the type of state change and a short description and a long description